Hoy, 🙂
Do note the three radically different green endings, but note also the three equally different red endings.
There’s four red boxes, but one of them isn’t an ending, and really, it shouldn’t be red at all. 🙂
Cheers,
J.
Hoy, 🙂
Do note the three radically different green endings, but note also the three equally different red endings.
There’s four red boxes, but one of them isn’t an ending, and really, it shouldn’t be red at all. 🙂
Cheers,
J.
Hoy, 🙂
I present to you Master of Illusions, a “new” RPG by Simon C.
The first comment, written by the very author of the game, is particularly enlightening…
Cheers,
J.
Hello, 🙂
So, while reading a random (yet rather heavy) thread on Anyway, I came across a link to Play Passionately.
It’s sort of a mini-blog by Jesse Burneko in which he waxes poetically about how he likes to play RPGs.
Thing is, it’s a lot more than that. It is, in fact, a high-density wisdom container.
It’s short enough that you can read it from the top all the way through in about an hour or so. If you’re interested in role-playing at all, I strongly urge you to do so.
Recently, I played a mildly successful game of PTA. As play goes, it wasn’t un-fun, but it was far from the hallmark of awesome I know I can get from PTA. One of the players said she didn’t really like the game at all. Her character “did things she would never do”.
At the time, I didn’t really understand what she was talking about.
Now, I do.
Cheers,
J.
Hoy, 🙂
So I finally went throught the hassle of updating to WordPress 2.9.
I say hassle because, whereas 2.8 was content to run on archaic MySQL versions, 2.9 finally got smart and decided it needs version 5. Alas, for reasons beyond the scope of this post, this machine was still running MySQL 4.0…
I was dreading this process, as every bit of MySQL documentation out there asks us to migrate versions sequentially, rather than skip steps, and most of the versions in between have been discontinued and are no longer available.
Hoy, 🙂
In case anyone cares, The West is licensed under the Creative Commons Attribution 2.5 Portugal license.
Cheers,
J.
Hey, all, 🙂
So, a friend of mine had an interesting game design insight, the other day, and I had my own insight to add above his.
I posted the whole shebang at The Forge, here: the Competitive Story Overlay.
Check it out and tell me what you think. 🙂
Cheers,
J.
Ahoy, 🙂
Upgraded…
Everything was returning 404 for a while, there. A little tweak here, some config editting there, and everything is working again…
Phew…
Cheers,
J.
Hoy, 🙂
So, after a two-year absence over at the Forge, I started a new Actual Play discussion there:
[3.x/4e] Encounter XPs are not a reward, they are a pacing mechanism
I could have posted it here, but I’d rather tap into their collective wisdom, on this particular topic. 🙂
Cheers,
J.
Ahey, 🙂
In one convenient place, links to all the posts about The West:
Open Abilities, Secrets and Keys
Rules for Gun Duels and the Westerner culture
Rules for Poker and the Easterner culture
Rules for Martial Arts and the Chinaman culture
Rules for Drugs and the Indian culture
Rules for Saints and the Mexican culture
Enjoy! 🙂
Cheers,
J.
Hulloes, 🙂
Saints
Saints represent both a character’s knowlege of their various patron saints as well as the quasi-contagious religious fervor with which they invoke their protection or cursing. Depending on the Secrets used, saints can be called upon to create Effects or Negative Effects, applying to the invoker, a target or a multitude.