The West – License

July 20th, 2009

Hoy, :)

In case anyone cares, The West is licensed under the Creative Commons Attribution 2.5 Portugal license.

Cheers,
J.

The Competitive Story Overlay

July 4th, 2009

Hey, all, :)

So, a friend of mine had an interesting game design insight, the other day, and I had my own insight to add above his.

I posted the whole shebang at The Forge, here: the Competitive Story Overlay.

Check it out and tell me what you think. :)

Cheers,
J.

WordPress 2.8

July 1st, 2009

Ahoy, :)

Upgraded…

Everything was returning 404 for a while, there. A little tweak here, some config editting there, and everything is working again…

Phew…

Cheers,
J.

XPs, Rewards and Pacing

June 30th, 2009

Hoy, :)

So, after a two-year absence over at the Forge, I started a new Actual Play discussion there:

[3.x/4e] Encounter XPs are not a reward, they are a pacing mechanism

I could have posted it here, but I’d rather tap into their collective wisdom, on this particular topic. :)

Cheers,
J.

The West – Table of Contents

June 16th, 2009

Ahey, :)

In one convenient place, links to all the posts about The West:

General Stuff

Open Abilities, Secrets and Keys

Rules for Gun Duels and the Westerner culture

Rules for Poker and the Easterner culture

Rules for Martial Arts and the Chinaman culture

Rules for Drugs and the Indian culture

Rules for Saints and the Mexican culture

Enjoy! :)

Cheers,
J.

The West – Part VII

June 16th, 2009

Hulloes, :)

Saints

Saints represent both a character’s knowlege of their various patron saints as well as the quasi-contagious religious fervor with which they invoke their protection or cursing. Depending on the Secrets used, saints can be called upon to create Effects or Negative Effects, applying to the invoker, a target or a multitude.

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The West – Part VI

June 16th, 2009

Ahey, :)  

Drugs

Drugs are substances extracted from herbs through grinding, sun drying or other primitive methods. Drugs can be inhaled by sniffing or smoking or made into a paste and smeared over a blade or arrow tip. Creating a dose of a drug counts as creating an Effect.

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The West – Part V

June 16th, 2009

Helloes, :)

Martial Arts

Martial Arts training consists of one Ability, Kung Fu (V), and several Secrets, divided into Stances and Techniques. All Stances and Techniques have Secret of Training (Kung Fu (V)) as a prerequisite.

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The West – Part IV

June 16th, 2009

Hoy, :)

Poker Games – Long Game

Like Gun Duels, Poker Games are semi-detailed scripted conflicts where Extended Resolution does not apply. Any number of characters may participate in a Poker Game. Although a Poker Game is actually played over an arbitrary series of hands, the conflict itself is simplified down to three rolls.

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The West – Part III

June 15th, 2009

Ahey, :)

Gun Duels

Gun Duels are handled using a semi-detailed scripted mechanic that lies half-way between a normal conflict and Extended Resolution. Gun Duels always take place between two characters only. Should any third character wish to interfere in the duel, the Gun Duel mechanic is no longer applicable and play should proceed using standard Solar System conflict resolution rules. As long as the Gun Duel mechanic is in effect, no check can be turned over to Extended Resolution.

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