Wikipedia defines Space Opera as “a subgenre of science fiction that emphasizes romantic, often melodramatic adventure, set mainly or entirely in outer space, generally involving conflict between opponents possessing advanced technologies and abilities. […] Perhaps the most significant trait of space opera is that settings, characters, battles, powers, and themes tend to be very large-scale”.
Indeed, Agora is a game of space battles, interstellar intrigue, kings, emperors and dictators, air locks and blaster burns, a galaxy-wide Faith, an Imperial Navy, and naturally, an autonomous and self sufficient space station parked in the middle of nowhere.
The above is the introductory section for Agora, a space opera setting for Eero Tuovinen’s Solar System rules set, as based off of The Shadow of Yesterday, by Clinton R. Nixon.
In addition to the obvious Babylon 5 inspiration, Agora drinks from many sources, ranging from the strictly historic, like ancient Rome or the Spanish Inquisition, to the most outlandish science fiction franchises, like Star Wars and Star Trek. References will be obvious throughout this text, and the authors make no claim to the referenced material.
Agora was developed by Gonçalo Cardoso Dias, Diogo Curado, Luis Figueira and myself. Originally, we were going to license it under the Creative Commons Attribution 2.5 Portugal license, but then this happened, so we’re not. Instead, we’re going to get it illustrated and published as both a PDF and a print-on-demand book, and sell it. All the proceeds will go to a charity in Gonçalo’s name.
We think it’s a fitting memorial.
In any case, I’d like to show some writing samples, stuff that’ll give a feeling of where we went with it.