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	<title>Comments on: Theory Shmeory</title>
	<atom:link href="http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/feed/" rel="self" type="application/rss+xml" />
	<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/</link>
	<description>Random musings on games, game design and other matters of import.</description>
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		<title>By: joao-mendes</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-37</link>
		<dc:creator>joao-mendes</dc:creator>
		<pubDate>Fri, 02 Jun 2006 16:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-37</guid>
		<description>Hi, Rui, :)

Totally! You totally got my point and explained it beautifully! :)

Thanks.

Cheers,
J.</description>
		<content:encoded><![CDATA[<p>Hi, Rui, <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Totally! You totally got my point and explained it beautifully! <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks.</p>
<p>Cheers,<br />
J.</p>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-36</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Fri, 02 Jun 2006 09:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-36</guid>
		<description>Ops, John there, sorry, João! :D</description>
		<content:encoded><![CDATA[<p>Ops, John there, sorry, João! <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-35</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Fri, 02 Jun 2006 09:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-35</guid>
		<description>Hey John!

This just occured to me, and I wanted to share it:

Talking about theory is the same about talking about such things as the Law of Gravity: it was always there, but until it hit Newton (nice joke, there;)), no one was talking about it.

Or Defensive Driving: one can always respect the distance between cars, drive safely, and not know about Defensive Driving, yet still to it, and better than most.

I like this train of thought. :)</description>
		<content:encoded><![CDATA[<p>Hey John!</p>
<p>This just occured to me, and I wanted to share it:</p>
<p>Talking about theory is the same about talking about such things as the Law of Gravity: it was always there, but until it hit Newton (nice joke, there;)), no one was talking about it.</p>
<p>Or Defensive Driving: one can always respect the distance between cars, drive safely, and not know about Defensive Driving, yet still to it, and better than most.</p>
<p>I like this train of thought. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: joao-mendes</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-33</link>
		<dc:creator>joao-mendes</dc:creator>
		<pubDate>Thu, 01 Jun 2006 09:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-33</guid>
		<description>Hello, :)

Elora says that, when talking about role-play, one either recounts a character&#039;s fabulous feats, or retells a part of the story. Everything else is theory, by any other name.
I guess we just have to agree to disagree on that, my friend. :)

Rui, I know, it happens to me all the time! :) Bit by bit, person by person, we&#039;re &quot;spreading the word&quot;, though, just so we can talk to people and understand what they&#039;re saying! It&#039;s cool. :)

Cheers,
J.</description>
		<content:encoded><![CDATA[<p>Hello, <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Elora says that, when talking about role-play, one either recounts a character&#8217;s fabulous feats, or retells a part of the story. Everything else is theory, by any other name.<br />
I guess we just have to agree to disagree on that, my friend. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Rui, I know, it happens to me all the time! <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Bit by bit, person by person, we&#8217;re &#8220;spreading the word&#8221;, though, just so we can talk to people and understand what they&#8217;re saying! It&#8217;s cool. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers,<br />
J.</p>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-32</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Wed, 31 May 2006 22:53:04 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-32</guid>
		<description>Hey João!

About the dictionary: I got that this very day while talking about my choice of questions for playing my next campaign of CoC; it really seemed like we where talking two different languages!</description>
		<content:encoded><![CDATA[<p>Hey João!</p>
<p>About the dictionary: I got that this very day while talking about my choice of questions for playing my next campaign of CoC; it really seemed like we where talking two different languages!</p>
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		<title>By: Elora</title>
		<link>http://lisbongamer.mc-two.com/2006/05/31/theory-shmeory/#comment-31</link>
		<dc:creator>Elora</dc:creator>
		<pubDate>Wed, 31 May 2006 14:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/31/theory-shmeory/#comment-31</guid>
		<description>Quando se pretende falar de role-play conta-se os fabulosos feitos dos personagens ou parte da história. Tudo o resto é teoria, qualquer que seja o nome que lhe dês.</description>
		<content:encoded><![CDATA[<p>Quando se pretende falar de role-play conta-se os fabulosos feitos dos personagens ou parte da história. Tudo o resto é teoria, qualquer que seja o nome que lhe dês.</p>
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