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	<title>Comments on: Mother May I (part IV)</title>
	<atom:link href="http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/feed/" rel="self" type="application/rss+xml" />
	<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/</link>
	<description>Random musings on games, game design and other matters of import.</description>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-82</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Tue, 18 Jul 2006 13:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-82</guid>
		<description>Shame on you. :)

That stuff in rpg.net is the exact food for thought that you and me crave alike. :)

Give it another look when you have the time.</description>
		<content:encoded><![CDATA[<p>Shame on you. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>That stuff in rpg.net is the exact food for thought that you and me crave alike. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Give it another look when you have the time.</p>
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		<title>By: joao-mendes</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-68</link>
		<dc:creator>joao-mendes</dc:creator>
		<pubDate>Mon, 17 Jul 2006 13:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-68</guid>
		<description>Hi, :)

Geh. Posts held up for moderation... It was because of the URLs. Sorry about that.

I took a look at the RPGNet threads, but they&#039;re eleven pages long, both of them, so I read the first page, then let it go. I have no idea what&#039;s in them...

As for the Mike Mearls post, I didn&#039;t know it existed. Also, he&#039;s talking about something slightly different. He&#039;s talking about the GM intervening on the players&#039; use of their characters&#039; abilities, whereas I&#039;m talking about a playstyle altogether. Our two posts (and our usage of the term Mother May I) are not related, as far as I can see.

Cheers,
J.</description>
		<content:encoded><![CDATA[<p>Hi, <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Geh. Posts held up for moderation&#8230; It was because of the URLs. Sorry about that.</p>
<p>I took a look at the RPGNet threads, but they&#8217;re eleven pages long, both of them, so I read the first page, then let it go. I have no idea what&#8217;s in them&#8230;</p>
<p>As for the Mike Mearls post, I didn&#8217;t know it existed. Also, he&#8217;s talking about something slightly different. He&#8217;s talking about the GM intervening on the players&#8217; use of their characters&#8217; abilities, whereas I&#8217;m talking about a playstyle altogether. Our two posts (and our usage of the term Mother May I) are not related, as far as I can see.</p>
<p>Cheers,<br />
J.</p>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-59</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Tue, 11 Jul 2006 23:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-59</guid>
		<description>João,

I&#039;d also like to point you to this post by Mike Mearls, dating February 2005, where he also mentions Mother May I.

http://mearls.livejournal.com/80639.html

Care to address it?</description>
		<content:encoded><![CDATA[<p>João,</p>
<p>I&#8217;d also like to point you to this post by Mike Mearls, dating February 2005, where he also mentions Mother May I.</p>
<p><a href="http://mearls.livejournal.com/80639.html" rel="nofollow">http://mearls.livejournal.com/80639.html</a></p>
<p>Care to address it?</p>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-58</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Tue, 11 Jul 2006 23:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-58</guid>
		<description>Hey João!

While we are all eagerly awainting your AP&#039;s report, I&#039;m also reading some posts in my sweetheart rpg.net.

Namely this one which I think you should take a closer look at:

http://forum.rpg.net/showthread.php?t=272868

Also, this poster&#039;s input seems of note:

http://forum.rpg.net/showthread.php?t=272868&amp;page=11</description>
		<content:encoded><![CDATA[<p>Hey João!</p>
<p>While we are all eagerly awainting your AP&#8217;s report, I&#8217;m also reading some posts in my sweetheart rpg.net.</p>
<p>Namely this one which I think you should take a closer look at:</p>
<p><a href="http://forum.rpg.net/showthread.php?t=272868" rel="nofollow">http://forum.rpg.net/showthread.php?t=272868</a></p>
<p>Also, this poster&#8217;s input seems of note:</p>
<p><a href="http://forum.rpg.net/showthread.php?t=272868&amp;page=11" rel="nofollow">http://forum.rpg.net/showthread.php?t=272868&amp;page=11</a></p>
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		<title>By: joao-mendes</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-22</link>
		<dc:creator>joao-mendes</dc:creator>
		<pubDate>Fri, 26 May 2006 03:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-22</guid>
		<description>Hi, :)

Elora asks us what to do if we just want to manage staying awake for the sessions.

None of this stuff can help you there, dear. :/ You can look for and/or ask for more exciting stuff in the sessions, but eventually, sleepiness gets the better of you.

Cheers,
J.</description>
		<content:encoded><![CDATA[<p>Hi, <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Elora asks us what to do if we just want to manage staying awake for the sessions.</p>
<p>None of this stuff can help you there, dear. :/ You can look for and/or ask for more exciting stuff in the sessions, but eventually, sleepiness gets the better of you.</p>
<p>Cheers,<br />
J.</p>
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		<title>By: Elora</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-21</link>
		<dc:creator>Elora</dc:creator>
		<pubDate>Thu, 25 May 2006 20:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-21</guid>
		<description>Então e se só quiseres ficar acordado?</description>
		<content:encoded><![CDATA[<p>Então e se só quiseres ficar acordado?</p>
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		<title>By: joao-mendes</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-20</link>
		<dc:creator>joao-mendes</dc:creator>
		<pubDate>Thu, 25 May 2006 01:55:08 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-20</guid>
		<description>Hey, :)

JMariano, Opposed, cool. Inspiring and informing play is what this was all about. :)

Rui, yes, but, that&#039;s kind of the point, isn&#039;t it? Mainstream games don&#039;t do these things. If Mother May I play were a minority, it probably wouldn&#039;t need to be talked about. :)

To be fair, there are some mainstream games take make honest attempts at this stuff. Mutants and Masterminds has that Hero Point mechanic, but without knowing more, I can&#039;t tell whether it counts as Shared Content Creation or Shared Narration Rights. HeroQuest has Stakes Negotiation, but that&#039;s really either the most indie of the mainstream games or the most mainstream of the indie games.

But as far as I know, that&#039;s it. D&amp;D, ShadowRun, Legend of the Five Rings, 7th Sea, Vampire, Exalted, even Aria, the game about building nations, but with rules for drowning and falling, these are the mainstream commercial games in the magazines, and they simply aren&#039;t there.

I could be wrong. There might be mainstream games that do some of these things. If I am, I&#039;d like to hear about it. :)

Cheers,
J.</description>
		<content:encoded><![CDATA[<p>Hey, <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>JMariano, Opposed, cool. Inspiring and informing play is what this was all about. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Rui, yes, but, that&#8217;s kind of the point, isn&#8217;t it? Mainstream games don&#8217;t do these things. If Mother May I play were a minority, it probably wouldn&#8217;t need to be talked about. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>To be fair, there are some mainstream games take make honest attempts at this stuff. Mutants and Masterminds has that Hero Point mechanic, but without knowing more, I can&#8217;t tell whether it counts as Shared Content Creation or Shared Narration Rights. HeroQuest has Stakes Negotiation, but that&#8217;s really either the most indie of the mainstream games or the most mainstream of the indie games.</p>
<p>But as far as I know, that&#8217;s it. D&#038;D, ShadowRun, Legend of the Five Rings, 7th Sea, Vampire, Exalted, even Aria, the game about building nations, but with rules for drowning and falling, these are the mainstream commercial games in the magazines, and they simply aren&#8217;t there.</p>
<p>I could be wrong. There might be mainstream games that do some of these things. If I am, I&#8217;d like to hear about it. <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers,<br />
J.</p>
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		<title>By: Rui Anselmo</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-19</link>
		<dc:creator>Rui Anselmo</dc:creator>
		<pubDate>Wed, 24 May 2006 22:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-19</guid>
		<description>Hey João, very nice analisys there! :D

I have just the minor twitch to point, and this is obviously a matter of taste, that you could have done it better with games that are more well known to the big audience, those commercially available that anyone can see in a magazine. Get my point? ;)</description>
		<content:encoded><![CDATA[<p>Hey João, very nice analisys there! <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>I have just the minor twitch to point, and this is obviously a matter of taste, that you could have done it better with games that are more well known to the big audience, those commercially available that anyone can see in a magazine. Get my point? <img src='http://lisbongamer.mc-two.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: The Opposed One</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-18</link>
		<dc:creator>The Opposed One</dc:creator>
		<pubDate>Wed, 24 May 2006 17:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-18</guid>
		<description>I&#039;m totally in camp n.3.
For a long time I didn&#039;t know there was more than the usual D&amp;D structure (GM vs Players).

You&#039;re Posts have been a big teaser. I&#039;d like to try some different roleplay.
Maybe in begginning my mind will be saying: Nah.
Maybe not.

I would go for Prime Time Adventures.

Thank you for the continuous enlightenment, Master João.</description>
		<content:encoded><![CDATA[<p>I&#8217;m totally in camp n.3.<br />
For a long time I didn&#8217;t know there was more than the usual D&amp;D structure (GM vs Players).</p>
<p>You&#8217;re Posts have been a big teaser. I&#8217;d like to try some different roleplay.<br />
Maybe in begginning my mind will be saying: Nah.<br />
Maybe not.</p>
<p>I would go for Prime Time Adventures.</p>
<p>Thank you for the continuous enlightenment, Master João.</p>
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		<title>By: jmariano</title>
		<link>http://lisbongamer.mc-two.com/2006/05/24/mother-may-i-part-iv/#comment-17</link>
		<dc:creator>jmariano</dc:creator>
		<pubDate>Wed, 24 May 2006 12:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://lisbongamer.mc-two.com/index.php/2006/05/24/mother-may-i-part-iv/#comment-17</guid>
		<description>Great write-up of most of the possible ways of having creative input. This essay is quite handy for filtering all the studied cases of doing it and will help me in my present playing and future game designing.

Keep up the good work, João!</description>
		<content:encoded><![CDATA[<p>Great write-up of most of the possible ways of having creative input. This essay is quite handy for filtering all the studied cases of doing it and will help me in my present playing and future game designing.</p>
<p>Keep up the good work, João!</p>
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